Too Big but Failed: No Man’s Sky


Clearly, it didn’t fail in sales …but it failed in living up to the Hype.

This game shouldn’t have ever been marketed as a $60 / AAA game. Sony, being the distributor, should have controlled the situation and marketed it properly as an indie for $20 at most.

Seriously, check out Crowbcat’s Video: https://www.youtube.com/watch?v=A8P2CZg3sJQ

Disclaimer:
I will be gone for while because I am currently working out a few things within my personal life BUT I plan to return to youtube in September. However, I will continue to “guest appear” on other gaming podcasts in the Xbox community. So, feel free to follow me on twitter for additional details and podcast times.

Beam channel: https://beam.pro/delilah

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Too Big but Failed: No Man’s Sky

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