Hello, Xbox fans!
I’m from Freejam, makers of Robocraft Infinity, and I’ve been tasked to introduce the game to the lovely Xbox audience. Robocraft Infinity is the second game to launch straight into Xbox Game Pass, following a trail blazed by Sea of Thieves (hey, Rare!) and our unique multiplayer shooter allows players to build awesome-looking highly customisable robots and then take those creations into fast paced 5 vs 5. battles online.
Our game retails for $19.99 / £14.99 / €19.99 on the Microsoft Store and active Xbox Game Pass subscribers can play the game as part of their subscription starting now! Pretty cool, right?
If you’ve never heard of Robocraft Infinity, essentially our game is a unique take on the multiplayer vehicular shooter subgenre, where you can build any type of robot you can imagine from ice cool looking mechs to flying ostriches with top hats – the only limit is your imagination. You can build your robot from scratch, or you can utilise the Body Builder and snap together different classes of bodies together to find something that speaks to you. We cater for all different skill sets and we’re confident that all those who like building-orientated sandbox games like Minecraft and Crossout will really thrive in our game.
We have two explosive game modes for you to exercise your creative muscle as well as your trigger finger: the capture point-based Battle Arena and Team Deathmatch.
Team Deathmatch is the simplest mode on offer. Like all Robocraft Infinity game modes, it’s 5 vs 5. and the first team to achieve 25 kills wins. If the score isn’t reached in 10 minutes whichever team has the highest score wins. If the score is tied, when the time expires, the game enters a sudden death scenario where the next kill wins!
Battle Arena is a more strategic experience. It’s a capture point based game mode, where you need to fill your reactor with protonite energy by capturing and keeping three mining points on the map for as long as as possible. The more points your team controls, the faster you gain energy, and the less progress the enemy contributes to their score. Once one team has filled their reactor to 100%, indicated by the percentage bar at the top, they claim victory and the game is over. In the event that neither team has fuelled their reactor within the time limit, the team with the most protonite energy wins by default.
Oh, and if that wasn’t enough, you can also share your robots online for free but simply uploading them to the Factory and for every download you receive some currency which allows you to download other robot designs or unlock new parts to build with. We give you all the tools you need to be a superstar creator in the Robocraft Infinity community.
Speaking of tools, we’re also super excited to confirm that all those who play Robocraft Infinity during the month of launch (April 2018) get a super cool Retro Pilot Seat cosmetic. This item doesn’t give you any benefits in battle, it’s really just a way to make your robot look a bit nicer.
Launch is just the beginning for us as we have lots of updates planned for Robocraft Infinity heading into the future, including new weapons, movement types, and loads more.
If you’d like to be with us on that journey, start playing the game today and tell us your thoughts about the game. We’re looking to hear from players as much as possible so if you’d like to give us your feedback be sure to ping us a message on Twitter at @RobocraftINF or on Facebook. Alternatively if you’d like to learn more about the game before jumping in visit RobocraftInfinity.com.
We can’t wait to see what you’ll create!
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Syndicated from "Xbox Wire" ICYMI:
Original Post: https://news.xbox.com/en-us/2018/04/12/robocraft-infinity-available-now-xbox-one-xbox-game-pass/